﻿using UnityEditor;
using UnityEngine;

namespace Yoozoo.Gameplay.RTS
{
    public class RTSAudioEvent
    {
        public const string SFX_RTS_TEAM_FOOTSTEP = "sfx_rts_team_footstep";
        public const string SFX_RTS_TEAM_MOVE = "am_sandbox_teammove";
        public const string SFX_RTS_MOTO_MOVE = "am_sandbox_motomove";
    }
}